The "Critique my Map" Thread.

Discussion in 'Map Editor' started by Lordlego, Sep 23, 2010.

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  1. Tekbirgetir Cheese Enthusiast

  2. Artistic

    ZzwwwzZ Cheese Enthusiast

    hai Tekbirgetir, Welcome to the forums ^^

    But you need to provide The XML code with your maps. Load your map, Press "Save/Load/Export" (Or something like that" and after that "Copy map to clipboard and post the code here so I can give some critique ^^

    Thought both have Semiart in it and both are free cheese maps. bad. Try adding some gameplay value to your maps, like doing it shaman map. But dont make hole-art-cheese maps or maps where you just run right - left.

    First one 2/10 second one 1/10

    E:Herpderp
  3. Mywhiterat Guest

    [IMG]

    tell me what you think about it and how to improve it :)

    @319724

    Code:
    <C><P /><Z><S><S X="20" H="20" Y="390" T="0" P="0,0,0.3,0.2,0,0,0,0" L="20" /><S X="400" H="50" Y="100" T="0" P="0,0,0.3,0.2,0,0,0,0" L="100" /><S X="780" H="20" Y="390" T="0" P="0,0,0.3,0.2,0,0,0,0" L="20" /><S X="400" H="40" Y="100" T="2" P="0,0,0,1.2,0,0,0,0" L="90" /><S X="400" H="30" Y="100" T="0" P="0,0,0.3,0.2,0,0,0,0" L="80" /><S X="400" H="20" Y="100" T="2" P="0,0,0,1.2,0,0,0,0" L="70" /><S X="400" H="10" Y="100" T="0" P="0,0,0.3,0.2,0,0,0,0" L="60" /><S X="20" H="10" Y="390" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="780" H="10" Y="390" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /></S><D><T Y="75" X="371" /><F Y="374" X="779" /><DS Y="361" X="22" /><DC Y="56" X="438" /></D><O /></Z></C>
    
  4. Nerdy

    Noiry Cheese Enthusiast

    Doubt it'll get good reviews.
    Its a shaman cage map, with an IF ground at (713, 458) to escape the "Shaman Baby Raddle."
    :)

    [IMG]

    XML + Map Code
  5. Jimasd Guest

    Show Spoiler
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    I didn't add a picture because i have problem uploading my files :C
  6. Punkyocks Cheese Enthusiast

    Herro!

    I play Transformice a lot, so of course I dabble in map design. Here's my most recent map: JUI #09 - Swing Your Partner!

    As the title says, IT'S A PARTNER MAP! Problem is, I couldn't test it as such due ta limitations in the current Map Editor. D: HOWEVER, unlike some OTHER Partner maps... MINE CAN BE FINISHED SOLO! It just takes a little doin'. X3 Check out the solo solution.

    No, you can't have the code! S'not that hard ta recreate if yer that desperate. :eek:

    EDIT: Spoiler + image = half an image. SPOILER CHANGED TA URL! :D
  7. Yerroriceboy Guest

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  8. Lawlpie Professional Mouse

    There was no point in posting here, please go to the show off your maps thread.


  9. Derpy

    Mmmbaby Cheese Enthusiast

    [IMG]

    Haidur! :) This is my map.. and it's a clock! [IMG]
    No shaman, cause this map is (almost) idiot-proof.
    When you have cheese, you can wj the chocolate dots up the side of the clock, or, you can stand on the dot above the cheese and wait for the clock to come around.
    Any critiques/improvements? Test it out. KBAI. [IMG]

    Show Spoiler
    <C><P /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="150" X="393" H="10" Y="28" T="0" /><S P="0,0,20,0,45,0,0,0" L="150" X="513" H="10" Y="77" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" X="565" H="160" Y="205" T="0" /><S P="0,0,0.3,0.2,135,0,0,0" L="10" X="272" H="150" Y="327" T="0" /><S P="0,0,20,0,45,0,0,0" L="10" X="270" H="150" Y="78" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="150" X="396" H="10" Y="382" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" X="220" H="150" Y="202" T="0" /><S P="0,0,0.3,0.2,45,0,0,0" L="10" X="518" H="150" Y="333" T="0" /><S P="1,0,0.3,0.2,0,0,0,0" L="10" X="401" H="145" Y="155" T="0" /><S P="1,0,0.3,0.2,0,0,0,0" L="102" X="445" H="22" Y="211" T="0" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="559" H="10" Y="263" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="559" H="10" Y="204" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="227" H="10" Y="204" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="226" H="10" Y="153" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="226" H="10" Y="262" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="235" H="10" Y="123" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="304" H="10" Y="52" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="281" H="10" Y="76" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="255" H="10" Y="103" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="559" H="10" Y="156" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="552" H="10" Y="122" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="531" H="10" Y="101" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="508" H="10" Y="78" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="481" H="10" Y="52" T="4" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" X="401" H="10" Y="74" T="0" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" X="403" H="10" Y="352" T="0" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="244" H="10" Y="292" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="271" H="10" Y="318" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="299" H="10" Y="346" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="488" H="10" Y="352" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="517" H="10" Y="325" T="4" /><S P="0,0,20,0.2,0,0,0,0" L="10" X="545" H="10" Y="296" T="4" /><S P="1,0,20,0.2,0,0,0,0" L="23" X="400" H="10" Y="96" T="4" /></S><D><F Y="373" X="401" /><T Y="69" X="403" /><DS Y="48" X="404" /></D><O><O P="0" C="12" X="402" Y="206" /><O P="0" C="22" X="401" Y="95" /></O></Z></C>
  10. Punkyocks Cheese Enthusiast

    o.o I don't understand. I was lookin' for feedback. Are you sayin' my map is beyond the point of critique? :confused: Besides, I only have FOUR maps in circulation right now, not FIVE. But I've MADE nine altogether. Most of which had dummied objects you can't access anymore. XP


  11. Ladia Guest

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  12. Ladia Guest

    <C><P /><Z><S><S X="403" H="78" Y="369" T="0" P="0,0,0.3,0.2,0,0,0,0" L="794" /><S X="78" H="10" Y="52" T="1" P="0,0,0,0.2,0,0,0,0" L="50" /><S X="59" H="31" Y="69" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="74" H="10" Y="90" T="1" P="0,0,0,0.2,0,0,0,0" L="31" /><S X="96" H="25" Y="102" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="98" H="10" Y="120" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="98" H="10" Y="124" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="78" H="10" Y="126" T="1" P="0,0,0,0.2,0,0,0,0" L="43" /><S X="154" H="10" Y="52" T="1" P="0,0,0,0.2,0,0,0,0" L="53" /><S X="158" H="74" Y="90" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="204" H="83" Y="87" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="230" H="10" Y="53" T="1" P="0,0,0,0.2,0,0,0,0" L="55" /><S X="262" H="70" Y="88" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="264" H="10" Y="126" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="230" H="10" Y="128" T="1" P="0,0,0,0.2,0,0,0,0" L="60" /><S X="287" H="76" Y="89" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="305" H="10" Y="56" T="1" P="0,0,0,0.2,0,0,0,0" L="39" /><S X="330" H="33" Y="71" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="310" H="10" Y="92" T="1" P="0,0,0,0.2,0,0,0,0" L="47" /></S><D><T Y="319" X="167" /><F Y="306" X="538" /><DS Y="269" X="143" /><DC Y="306" X="224" /><F Y="90" X="557" /></D><O><O X="748" P="180" C="4" Y="309" /><O X="841" P="90" C="4" Y="212" /><O X="841" P="0" C="22" Y="308" /><O X="651" P="0" C="13" Y="309" /><O X="746" P="10" C="4" Y="101" /><O X="840" P="0" C="22" Y="117" /></O></Z></C>
  13. Mushee Guest

    Two racing maps I'd like to hear criticism on.

    I made both of them considering the pros and the newbies.

    @303473
    Code:
    <C><P /><Z><S><S X="761" H="10" Y="397" T="2" P="0,0,0,1.2,0,0,0,0" L="70" /><S X="174" H="323" Y="282" T="4" P="0,0,10,0.2,20,0,0,0" L="10" /><S X="656" H="10" Y="400" T="2" P="0,0,0,1.2,0,0,0,0" L="10" /><S X="53" H="341" Y="293" T="4" P="0,0,10,0.2,-20,0,0,0" L="10" /><S X="403" H="10" Y="402" T="0" P="0,0,0.3,0.2,0,0,0,0" L="1321" /><S X="404" H="10" Y="7" T="0" P="0,0,0.3,0.2,0,0,0,0" L="810" /><S X="445" H="10" Y="176" T="1" P="0,0,0,0.2,-45,0,0,0" L="75" /><S X="-3" H="405" Y="206" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="796" H="61" Y="90" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="294" H="10" Y="346" T="3" P="0,0,0,20,0,0,0,0" L="129" /><S X="478" H="10" Y="346" T="2" P="0,0,0,1.2,0,0,0,0" L="226" /><S X="797" H="409" Y="206" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="409" H="10" Y="352" T="1" P="0,0,0,0.2,0,0,0,0" L="376" /><S X="591" H="10" Y="89" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="450" H="10" Y="50" T="1" P="0,0,0,0.2,0,0,0,0" L="60" /><S X="446" H="10" Y="130" T="1" P="0,0,0,0.2,45,0,0,0" L="75" /><S X="566" H="10" Y="178" T="1" P="0,0,0,0.2,45,0,0,0" L="75" /><S X="564" H="10" Y="130" T="1" P="0,0,0,0.2,-45,0,0,0" L="75" /><S X="419" H="210" Y="122" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="591" H="273" Y="222" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="307" H="10" Y="76" T="2" P="0,0,0,1.2,25,0,0,0" L="125" /><S X="363" H="14" Y="311" T="4" P="0,0,20,0.2,0,0,0,0" L="14" /><S X="92" H="134" Y="104" T="4" P="0,0,20,0.2,-40,0,0,0" L="10" /><S X="363" H="221" Y="156" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="229" H="86" Y="287" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="135" H="102" Y="107" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="227" H="278" Y="269" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="209" H="10" Y="50" T="1" P="0,0,0,0.2,0,0,0,0" L="320" /><S X="51" H="10" Y="50" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="363" H="50" Y="331" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="718" H="10" Y="85" T="1" P="0,0,0,0.2,45,0,0,0" L="10" /><S X="719" H="10" Y="205" T="1" P="0,0,0,0.2,45,0,0,0" L="10" /><S X="723" H="80" Y="53" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="719" H="10" Y="326" T="1" P="0,0,0,0.2,45,0,0,0" L="10" /><S X="723" H="80" Y="293" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="723" H="80" Y="413" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="723" H="80" Y="173" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="468" H="12" Y="153" T="4" P="0,0,20,0.2,45,0,0,0" L="12" /><S X="542" H="12" Y="153" T="4" P="0,0,20,0.2,45,0,0,0" L="12" /><S X="479" H="10" Y="51" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /></S><D><DC Y="224" X="116" /><F Y="384" X="258" /><F Y="50" X="762" /><T Y="396" X="555" /><T Y="59" X="762" /><T Y="396" X="113" /><DS Y="355" X="114" /><F Y="43" X="449" /></D><O><O X="340" P="0" C="6" Y="251" /><O X="300" P="0" C="6" Y="251" /><O X="250" P="0" C="6" Y="144" /><O X="292" P="0" C="6" Y="144" /><O X="340" P="0" C="12" Y="251" /><O X="291" P="0" C="12" Y="144" /><O X="299" P="0" C="13" Y="251" /><O X="250" P="0" C="13" Y="143" /><O X="187" P="0" C="10" Y="383" /><O X="42" P="0" C="10" Y="384" /></O></Z></C>
    This was the first I made. A few critical parts for the pros to get firsts. Upper route gives you more momentum for the trampoline. Also jumping to the highest hole on the right makes for the best time. The cheese above the trampoline is basically a distraction. Good map-reading required for the first time.


    @327888
    Code:
    <C><P /><Z><S><S X="570" H="80" Y="60" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S X="490" H="110" Y="75" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S X="330" H="30" Y="40" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S X="330" H="50" Y="160" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S X="90" H="120" Y="85" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="250" H="60" Y="55" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S X="410" H="100" Y="110" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S X="170" H="90" Y="70" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S X="250" H="50" Y="200" T="0" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S X="170" H="10" Y="220" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="90" H="10" Y="220" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="754" H="10" Y="397" T="2" P="0,0,0,1.2,0,0,0,0" L="80" /><S X="672" H="10" Y="308" T="2" P="0,0,0,1.2,0,0,0,0" L="56" /><S X="400" H="10" Y="20" T="0" P="0,0,0.3,0.2,0,0,0,0" L="810" /><S X="10" H="90" Y="350" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="0" H="400" Y="205" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="392" H="10" Y="312" T="1" P="0,0,0,0.2,0,0,0,0" L="645" /><S X="20" H="70" Y="360" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="706" H="200" Y="211" T="1" P="0,0,0,0.2,0,0,0,0" L="11" /><S X="30" H="50" Y="370" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="750" H="30" Y="105" T="0" P="0,0,0.3,0.2,0,0,0,0" L="100" /><S X="800" H="400" Y="205" T="0" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="40" H="30" Y="380" T="4" P="0,0,20,0.2,0,0,0,0" L="10" /><S X="210" H="40" Y="385" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="320" H="40" Y="385" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="430" H="40" Y="385" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="540" H="40" Y="385" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /><S X="400" H="10" Y="400" T="1" P="0,0,0,0.2,0,0,0,0" L="800" /><S X="637" H="85" Y="215" T="1" P="0,0,0,0.2,0,0,0,0" L="10" /></S><D><T Y="89" X="764" /><DS Y="73" X="721" /><T Y="59" X="224" /><F Y="49" X="409" /><F Y="170" X="249" /><T Y="59" X="65" /><F Y="79" X="65" /><F Y="161" X="753" /></D><O /></Z></C>
    A second map that I made much quicker. 3 levels of skill. First path is the shortest and hardest. Second goes all the way to the left and wj on the chocolate. Last and the easiest is just very simple: run to the trampoline, get cheese, go up and either choco-wj or the upper trampoline to the spawn. Pro way is a bit harder in this one. Also this is quite shorter than the first map. I don't know if that's such a good thing.

    Thanks in advance for your time

    EDIT: Thanks Zzwwwzz ;)
  14. Artistic

    ZzwwwzZ Cheese Enthusiast

    Okk... I will the critics to this post after a while, Have been kind of busy ^^

    And Mushee, You need to give XML so normal player can test your map. =)
  15. Acemifare Guest

  16. Artistic

    ZzwwwzZ Cheese Enthusiast

    Well grounds are aligned well, but the map is little too empty and the idea is a bit unoriginal.
    Try adding something to the gameplay. ^^
    And I'm not sure from 20*20 starting platform, Too easy to die at start if you dont see where the spawn is :eek:

    Hard to say anything more about this :< 4/10


    Althought it is "Yet another cage map" I like this one. Grounds are well aligned (Thought easily made with MapPad?) and it is enough challenging for hardmode and normal mode.
    I don't get why the mice start from there. It will kill some mice who just don't see the spawn point at start or players holding right and not paying attention. You could delete the little block there and put mice spawn where the hole is. Map looks cleaner and the starting would be better imo.

    7/10


    Ugh, The main idea is bit unoriginal (We have enough touch lava > teleported on other side maps)
    The lava doesn't go very good with that chocolate, and why you have made that useless plank thingy? it is just bad. Then try avoiding tight tubes with cheese. Luck depending which animation you have with the jump so randomizes the first.
    Second lava seems to fail sometimes, becuase you hit the corner of the wood, not the other lava. Then there is that useless 3 wooden blocks and the ball. Idea of that? :<
    Grounds are well aligned, but the idea is bad and you have done it badly too...

    3/10


    I need the XML for test this fully, but according to the video/photo It is not that good soulmate map.
    First at all I think the gaps are way too big and if you have any noober soulmate you will fail, because wjing is not same with soulpartner (Not as high jumps) and both gets blast away from the lava.
    I dont get the idea behind that mechanism. Just push the plank away? Kind of useless in my opinion.
    And I thin you should delete the trampoline too. Adds something to the soulpartner and someones will try to go around it rather than going to the tramp.
    There is few badly aligned grounds too :<

    Meh 4/10


    Ok. NO.

    It is just horrible. Random block spam, which looks terrible and you are trying to rotate undynamic grounds. Good luck with that. Get rid of those balls. Don't just spam the grounds like that. There is selector and you can edit the ground with it, You don't need to make new ground to block some way when you can do it with only one ground. Stop spamming lava and don't do useless shaman objects which just looks ugly :<
    Oh, and you forgot to align the grounds too.

    Terrible -4/10


    The idea of clock is overused. And try getting some idea with it. Now you have just spammed chocolate grounds there and there, and it lost it's "clockness" because the chocolates are not in the space. It doesnt play that good either :< Just go left wj a little and get to hole with the clock. Too easy and short. You should try to align the grounds better.

    2/10


    Gah... OVERUSED IDEA

    You can't get in the trap unless you want to get there. Bad. It is way too obvious. Bad. There is manymanymany maps with same idea. Bad.

    Don't write in your maps. They look bad. Then there is selector so you don't need to make new ground on the old one because you can't make ground starting from right to left. Or delete the old grounds. Misaligned grounds with useless text. Put hole lower too so you don't need to jump to get there

    1/10


    First one:
    It seems little bit too full.
    Shaman objects wont spawn in room racing, and it is better if you have only One cheese and hole. Those Hole+Cheese combinations are just bad. Try adding only one route too. Multiple just makes the map worse.
    And try to align grounds better too. ^^
    It is not that good :/
    3/10

    Second one:
    Don't add multiple rounds. Please.
    Some of grounds are badly aligned, And the fastest route is to cj the ice and wj wood to hole or go all the way back to chocolate and wj up there. Both ways are about 9s. Meh.

    3/10

    Try using only on cheese and hole. Don't make multiple chooses. Spend some time with aligning grounds.


    I need the XML for this map fully, but according to the photo it seems bad.
    Don't type with grounds. It looks bad.
    Align grounds better.
    Don't show the wrong way with runes. Don't add shortcuts
    Don't make your map look so full

    Bad map. Very annoying to play.

    2/10


    Not amused :<


  17. Mushee Guest

    Thanks :) back to the drawing board.


  18. Acemifare Guest

  19. Cowrao Cheese Enthusiast

    Hello. ^_^

    This is my map:

    http://img856.imageshack.us/f/mapiwbtg.png/

    Here is the code:

    Code:
    <C><P /><Z><S><S X="477" H="90" Y="261" T="3" P="0,0,20,0,180,0,0,0" L="30" /><S X="453" H="120" Y="261" T="3" P="0,0,20,0,180,0,0,0" L="15" /><S X="438" H="135" Y="254" T="3" P="0,0,20,0,180,0,0,0" L="13" /><S X="416" H="150" Y="247" T="3" P="0,0,20,0,180,0,0,0" L="30" /><S X="341" H="45" Y="119" T="4" P="0,0,20,0.2,0,0,0,0" L="180" /><S X="282" H="225" Y="178" T="4" P="0,0,20,0.2,0,0,0,0" L="30" /><S X="453" H="45" Y="283" T="4" P="0,0,20,0.2,0,0,0,0" L="45" /><S X="348" H="45" Y="253" T="4" P="0,0,0.3,0.2,0,0,0,0" L="225" /><S X="259" H="90" Y="245" T="4" P="0,0,20,0.2,0,0,0,0" L="15" /><S X="362" H="15" Y="268" T="0" P="0,0,0.3,0.2,0,0,0,0" L="195" /><S X="422" H="105" Y="238" T="4" P="0,0,20,0.2,0,0,0,0" L="15" /><S X="349" H="15" Y="254" T="0" P="0,0,0.3,0.2,0,0,0,0" L="195" /><S X="318" H="30" Y="216" T="4" P="0,0,20,0.2,0,0,0,0" L="255" /><S X="348" H="240" Y="186" T="4" P="0,0,20,0.2,0,0,0,0" L="105" /><S X="295" H="30" Y="352" T="4" P="0,0,20,0.2,0,0,0,0" L="90" /><S X="296" H="15" Y="328" T="4" P="0,0,20,0.2,0,0,0,0" L="60" /><S X="349" H="255" Y="193" T="4" P="0,0,20,0.2,0,0,0,0" L="75" /><S X="379" H="15" Y="238" T="2" P="0,0,0,1.2,0,0,0,0" L="135" /><S X="416" H="30" Y="353" T="4" P="0,0,20,0.2,0,0,0,0" L="90" /><S X="416" H="15" Y="329" T="4" P="0,0,20,0.2,0,0,0,0" L="60" /><S X="349" H="15" Y="299" T="1" P="0,0,0,0.2,0,0,0,0" L="45" /><S X="407" H="195" Y="179" T="4" P="0,0,20,0.2,0,0,0,0" L="15" /><S X="350" H="15" Y="284" T="1" P="0,0,0,0.2,0,0,0,0" L="75" /><S X="357" H="15" Y="253" T="2" P="0,0,0,1.2,0,0,0,0" L="90" /><S X="363" H="15" Y="221" T="2" P="0,0,0,1.2,0,0,0,0" L="15" /><S X="416" H="15" Y="224" T="2" P="0,0,0,1.2,0,0,0,0" L="30" /><S X="400" H="15" Y="208" T="2" P="0,0,0,1.2,0,0,0,0" L="30" /><S X="320" H="90" Y="155" T="0" P="0,0,0.3,0.2,0,0,0,0" L="75" /><S X="334" H="90" Y="168" T="0" P="0,0,0.3,0.2,0,0,0,0" L="75" /><S X="378" H="45" Y="177" T="0" P="0,0,0.3,0.2,0,0,0,0" L="15" /><S X="304" H="30" Y="139" T="4" P="0,0,20,0.2,0,0,0,0" L="15" /><S X="336" H="30" Y="139" T="4" P="0,0,20,0.2,0,0,0,0" L="15" /><S X="335" H="15" Y="173" T="4" P="0,0,20,0.2,0,0,0,0" L="75" /><S X="327" H="15" Y="188" T="4" P="0,0,20,0.2,0,0,0,0" L="60" /><S X="453" H="30" Y="276" T="0" P="0,0,0.3,0.2,0,0,0,0" L="15" /><S X="430" H="45" Y="150" T="4" P="0,0,20,0.2,0,0,0,0" L="30" /><S X="501" H="75" Y="269" T="3" P="0,0,20,0,180,0,0,0" L="15" /><S X="518" H="60" Y="276" T="3" P="0,0,20,0,180,0,0,0" L="15" /><S X="288" H="15" Y="253" T="4" P="0,0,20,0.2,0,0,0,0" L="15" /><S X="392" H="15" Y="237" T="4" P="0,0,20,0.2,0,0,0,0" L="15" /></S><D><T Y="366" X="201" /><DC Y="276" X="24" /><F Y="298" X="561" /><DS Y="275" X="23" /></D><O><O X="254" P="0" C="4" Y="372" /><O X="440" P="0" C="4" Y="372" /><O X="348" P="0" C="11" Y="372" /><O X="534" P="0" C="11" Y="371" /><O X="160" P="0" C="11" Y="372" /><O P="0" C="4" X="628" Y="372" /><O P="0" C="4" X="101" Y="372" /><O P="0" C="11" X="536" Y="373" /><O P="0" C="11" X="189" Y="371" /></O></Z></C>
    It's a very simple map based on "the kid" from "I wanna be the guy", and i a got to the limit of stuff that i could add, so i couldn't make it more interesting Dx
  20. Punkyocks Cheese Enthusiast

    Well... Doesn't matter now. My map was voted out of circulation. I never even got a chance ta see if played by groups of people, like it was intended... I think people just instinctively down-vote partner maps... Final score: 105 votes, 48% rating. -.-

    And the intention of the map was ta have your partner swing around while you cling to the lower block. Then vice-versa. Kind of a stepladder climb. I thought it was obvious...


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